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PAMI
2007
186views more  PAMI 2007»
14 years 11 months ago
Value-Directed Human Behavior Analysis from Video Using Partially Observable Markov Decision Processes
—This paper presents a method for learning decision theoretic models of human behaviors from video data. Our system learns relationships between the movements of a person, the co...
Jesse Hoey, James J. Little
TCIAIG
2010
14 years 6 months ago
Game Bot Detection via Avatar Trajectory Analysis
The objective of this work is to automatically detect the use of game bots in online games based on the trajectories of account users. Online gaming has become one of the most popu...
Hsing-Kuo Pao, Kuan-Ta Chen, Hong-Chung Chang
ICRA
2007
IEEE
140views Robotics» more  ICRA 2007»
15 years 6 months ago
Dribbling Control of Omnidirectional Soccer Robots
Abstract— This paper focuses on the dribbling control problem of an omnidirectional mobile robot. Because the movement of the dribbled object must be considered, dribbling contro...
Xiang Li, Maosen Wang, Andreas Zell
AUIC
2006
IEEE
15 years 5 months ago
An interface test-bed for 'Kansei' filters using the touch designer visual programming environment
In the context of a larger project dealing with kansei analysis of movement, we present a basic method for applying real-time filters to human motion capture data in order to modi...
Rodney Berry, Masahide Naemura, Yuichi Kobayashi, ...
SCIA
2005
Springer
224views Image Analysis» more  SCIA 2005»
15 years 5 months ago
Interactive 3-D Modeling System Using a Hand-Held Video Camera
Recently, a number of methods for 3-D modeling from images have been developed. However, the accuracy of a reconstructed model depends on camera positions and postures with which t...
Kenji Fudono, Tomokazu Sato, Naokazu Yokoya