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ACSD
2009
IEEE
139views Hardware» more  ACSD 2009»
15 years 4 months ago
Biologically-Inspired Massively-Parallel Architectures - Computing Beyond a Million Processors
The SpiNNaker project aims to develop parallel computer systems with more than a million embedded processors. The goal of the project is to support largescale simulations of syste...
Stephen B. Furber, Andrew D. Brown
CORR
2011
Springer
221views Education» more  CORR 2011»
14 years 5 months ago
Course on System Design (structural approach)
—The article describes a course on system design (structural approach) which involves the following: issues of systems engineering; structural models; basic technological problem...
Mark Sh. Levin
EMSOFT
2006
Springer
15 years 1 months ago
Real-time interfaces for composing real-time systems
Recently, a number of frameworks were proposed to extend interface theory to the domains of single-processor and distributed real-time systems. This paper unifies some of these ap...
Lothar Thiele, Ernesto Wandeler, Nikolay Stoimenov
ISSS
2002
IEEE
194views Hardware» more  ISSS 2002»
15 years 2 months ago
Managing Dynamic Concurrent Tasks in Embedded Real-Time Multimedia Systems
This paper addresses the problem of mapping an application, which is highly dynamic in the future, onto a heterogeneous multiprocessor platform in an energy efficient way. A two-p...
Rudy Lauwereins, Chun Wong, Paul Marchal, Johan Vo...
FPLAY
2008
14 years 11 months ago
Crafting game-models using reactive system design
This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...