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SI3D
2006
ACM
15 years 7 months ago
Human hand modeling from surface anatomy
The human hand is an important interface with complex shape and movement. In virtual reality and gaming applications the use of an individualized rather than generic hand represen...
Taehyun Rhee, Ulrich Neumann, John P. Lewis
CVPR
2010
IEEE
15 years 6 months ago
3D Curve Sketch: Flexible Curve-Based Stereo Reconstruction and Calibration
Interest point-based multiview 3D reconstruction and calibration methods have been very successful in select applications but are not applicable when an abundance of feature point...
Ricardo Fabbri, Benjamin Kimia
PRL
2007
147views more  PRL 2007»
15 years 13 days ago
Volume measure in 2DPCA-based face recognition
Two-dimensional principal component analysis (2DPCA) is based on the 2D images rather than 1D vectorized images like PCA, which is a classical feature extraction technique in face...
Jicheng Meng, Wenbin Zhang
IJCV
2010
187views more  IJCV 2010»
14 years 11 months ago
Generalized Thin-Plate Spline Warps
The Thin-Plate Spline warp has been shown to be a very effective parameterized model of the optic flow field between images of various types of deformable surfaces, such as a p...
Adrien Bartoli, Mathieu Perriollat, Sylvie Chambon
CGF
2010
171views more  CGF 2010»
14 years 9 months ago
Efficient Mean-shift Clustering Using Gaussian KD-Tree
Mean shift is a popular approach for data clustering, however, the high computational complexity of the mean shift procedure limits its practical applications in high dimensional ...
Chunxia Xiao, Meng Liu