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150
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ICIP
2007
IEEE
15 years 5 months ago
Rendering-Oriented Decoding for Distributed Multi-View Coding System
This paper discusses a system in which multi-view images are captured and encoded in a distributed fashion and a viewer synthesizes a novel view from this data. We developed an ef...
Yuichi Taguchi, Takeshi Naemura
159
Voted
CVPR
2009
IEEE
16 years 10 months ago
LidarBoost: Depth Superresolution for ToF 3D Shape Scanning
Depth maps captured with time-of-flight cameras have very low data quality: the image resolution is rather limited and the level of random noise contained in the depth maps is v...
Sebastian Schuon (Stanford University), Christian ...
CVPR
1997
IEEE
16 years 5 months ago
Disparity Component Matching for Visual Correspondence
We present a method for computing dense visual correspondence based on general assumptions about scene geometry. Our algorithm does not rely on correlation, and uses a variable re...
Yuri Boykov, Olga Veksler, Ramin Zabih
CVPR
1999
IEEE
16 years 5 months ago
Face Recognition Using Shape and Texture
We introduce in this paper a new face coding and recognition method which employs the Enhanced FLD (Fisher Linear Discrimimant) Model (EFM)on integrated shape (vector) and texture...
Chengjun Liu, Harry Wechsler
143
Voted
CVPR
2004
IEEE
16 years 5 months ago
Using Plane + Parallax for Calibrating Dense Camera Arrays
A light field consists of images of a scene taken from different viewpoints. Light fields are used in computer graphics for image-based rendering and synthetic aperture photograph...
Vaibhav Vaish, Bennett Wilburn, Neel Joshi, Marc L...