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GRAPHICSINTERFACE
2008
15 years 5 months ago
Geometric displacement on plane and sphere
This paper describes a new algorithm for geometric displacement mapping. Its key idea is that all occluded solutions for an eye ray lie in two-dimensional manifolds perpendicular ...
Elodie Fourquet, William Cowan, Stephen Mann
JMLR
2008
139views more  JMLR 2008»
15 years 3 months ago
Regularization on Graphs with Function-adapted Diffusion Processes
Harmonic analysis and diffusion on discrete data has been shown to lead to state-of-theart algorithms for machine learning tasks, especially in the context of semi-supervised and ...
Arthur D. Szlam, Mauro Maggioni, Ronald R. Coifman
117
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JMIV
2007
115views more  JMIV 2007»
15 years 3 months ago
Combining Points and Tangents into Parabolic Polygons
Image and geometry processing applications estimate the local geometry of objects using information localized at points. They usually consider information about the tangents as a s...
Marcos Craizer, Thomas Lewiner, Jean-Marie Morvan
131
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CGA
2004
15 years 3 months ago
Flexible Point-Based Rendering on Mobile Devices
Point-based rendering is a compact and efficient means of displaying complex geometry. Our goal is to enable flexible point-based rendering, permitting local image refinement, req...
Florent Duguet, George Drettakis
CVPR
2006
IEEE
16 years 5 months ago
Semi-Supervised Classification Using Linear Neighborhood Propagation
We consider the general problem of learning from both labeled and unlabeled data. Given a set of data points, only a few of them are labeled, and the remaining points are unlabele...
Fei Wang, Changshui Zhang, Helen C. Shen, Jingdong...