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134
Voted
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
15 years 8 months ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff
113
Voted
ICPR
2002
IEEE
15 years 8 months ago
Glasses Frame Detection with 3D Hough Transform
This paper describes a method to detect glasses’ frames for robust facial image processing. This method makes use of the 3D features obtained by a trinocular stereo vision syste...
Haiyuan Wu, Genki Yoshikawa, Tadayoshi Shioyama, S...
VISUALIZATION
2002
IEEE
15 years 8 months ago
Geometric Surface Smoothing via Anisotropic Diffusion of Normals
This paper introduces a method for smoothing complex, noisy surfaces, while preserving (and enhancing) sharp, geometric features. It has two main advantages over previous approach...
Tolga Tasdizen, Ross T. Whitaker, Paul Burchard, S...
144
Voted
IBPRIA
2009
Springer
15 years 8 months ago
A Scale Invariant Interest Point Detector for Discriminative Blob Detection
In this paper we present a novel scale invariant interest point detector of blobs which incorporates the idea of blob movement along the scales. This trajectory of the blobs throug...
Luis Ferraz, Xavier Binefa
129
Voted
VISUALIZATION
2000
IEEE
15 years 8 months ago
Real-world relativity: image-based special relativistic visualization
This paper describes a novel rendering technique for special relativistic visualization. It is an image-based method which allows to render high speed flights through real-world ...
Daniel Weiskopf, Daniel Kobras, Hanns Ruder