—Interactive and realistic rendering of forest is a challenge due to a huge amount of tiny geometric detail. We present an approach to construct continuous level of detail (LOD) ...
This paper presents a component based deformable
model for generalized face alignment, in which a novel bistage
statistical framework is proposed to account for both
local and g...
This paper proposes a novel descriptor, granularitytunable
gradients partition (GGP), for human detection.
The concept granularity is used to define the spatial and angular
unce...
Yazhou Liu (Harbin Institute of Technology), Shigu...
It is now common practice in machine vision to define the variability in an object's appearance in a factored manner, as a combination of shape and texture transformations. I...
We present a novel multi-planar display system based on an uncalibrated projector-camera pair. Our system exploits the juxtaposition of planar surfaces in a room to create ad-hoc ...
Mark Ashdown, Matthew Flagg, Rahul Sukthankar, Jam...