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CVPR
2006
IEEE
15 years 6 months ago
Depth from Familiar Objects: A Hierarchical Model for 3D Scenes
We develop an integrated, probabilistic model for the appearance and three-dimensional geometry of cluttered scenes. Object categories are modeled via distributions over the 3D lo...
Erik B. Sudderth, Antonio B. Torralba, William T. ...
98
Voted
CAIP
2007
Springer
140views Image Analysis» more  CAIP 2007»
15 years 4 months ago
Connection Geometry, Color, and Stereo
Abstract. The visual systems in primates are organized around orienith a rich set of long-range horizontal connections. We abstract this from a differential-geometric perspective, ...
Ohad Ben-Shahar, Gang Li, Steven W. Zucker
113
Voted
CVPR
1999
IEEE
16 years 2 months ago
Critical Motions in Euclidean Structure from Motion
We investigate the motions that lead to ambiguous Euclidean scene reconstructions under several common calibration constraints, giving a complete description of such critical moti...
Fredrik Kahl, Bill Triggs
CVPR
2010
IEEE
15 years 9 months ago
Building Reconstruction using Manhattan-World Grammars
We present a passive computer vision method that exploits existing mapping and navigation databases in order to automatically create 3D building models. Our method defines a gramm...
Carlos Vanegas, Daniel Aliaga, Bedrich Benes
126
Voted
ICCV
2011
IEEE
14 years 20 days ago
Illumination Demultiplexing from a Single Image
A class of techniques in computer vision and graphics is based on capturing multiple images of a scene under different illumination conditions. These techniques explore variations...
Christine Chen, Daniel Vaquero, Matthew Turk