Abstract. We propose an algorithm for recursive estimation of structure and motion in rigid body perspective dynamic systems, based on the novel concept of continuous-differential ...
We present a novel video fingerprinting method based on subspace embedding. The proposed method is particularly robust against frame-rate conversion attacks and geometric attacks...
We present a quality assessment procedure for correspondence estimation based on geometric coherence rather than ground truth. The procedure can be used for performance evaluation...
We describe a new method for computing the displacement vector field in time sequences of 2D or 3D images (4D data). The method is energy-minimizing on the space of correspondence...
When viewed from a system of multiple cameras with nonoverlapping fields of view, the appearance of an object in one camera view is usually very different from its appearance in a...