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NETGAMES
2004
ACM
15 years 2 months ago
A mobile gaming platform for the IMS
Mobile devices offer the opportunity to play games nearly everywhere. Moreover, networked games allow individual players to interact with other people and to participate in a larg...
Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, L...
GCC
2004
Springer
15 years 2 months ago
End Host Multicast for Peer-to-Peer Systems
Abstract. Multicast is an effective means for conducting the cooperative P2P communications. This paper studies an algorithm to construct a scalable and efficient end host multica...
Wanqing Tu, Weijia Jia
GCC
2003
Springer
15 years 2 months ago
An OGSA-Based Quality of Service Framework
Grid computing provides a robust paradigm to aggregate disparate resources in a secure and controlled environment. Grid architectures require an underpinning Quality of Service (Qo...
Rashid J. Al-Ali, Kaizar Amin, Gregor von Laszewsk...
ISCAS
2002
IEEE
108views Hardware» more  ISCAS 2002»
15 years 2 months ago
Optimal adaptive bandwidth monitoring for QoS based retrieval
—Network aware multimedia delivery applications are a class of applications that provide certain level of quality of service (QoS) guarantees to end users while not assuming unde...
Yinzhe Yu, Anup Basu, Irene Cheng
HPCC
2009
Springer
15 years 2 months ago
Grid Network Dimensioning by Modeling the Deadline Constrained Bulk Data Transfers
—Grid applications need to move large amounts of data between distributed resources within deterministic time frames. In most cases it is possible to specify the volume and the d...
Kashif Munir, Pascale Vicat-Blanc Primet, Michael ...