Tracking is a necessity for interactive virtual environments. Marker-based tracking solutions involve the placement of fiducials in a rigid configuration on the object(s) to be ...
Many tracking methods face a fundamental dilemma in practice: tracking has to be computationally efficient but verifying if or not the tracker is following the true target tends t...
We present an approach for tracking varying number of objects through both temporally and spatially significant occlusions. Our method builds on the idea of object permanence to r...
We propose a novel method for detecting hands and hand-held objects in desktop manipulation situations. In order to achieve robust tracking under few constraints, we use multiple ...
We propose a new technique for fusing multiple cues to robustly segment an object from its background in video sequences that suffer from abrupt changes of both illumination and po...
Francesc Moreno-Noguer, Alberto Sanfeliu, Dimitris...