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CGF
2004
106views more  CGF 2004»
14 years 9 months ago
High Quality Hatching
Hatching lines are often used in line illustrations to convey tone and texture of a surface. In this paper we present methods to generate hatching lines from polygonal meshes and ...
Johannes Zander, Tobias Isenberg, Stefan Schlechtw...
EGH
2010
Springer
14 years 8 months ago
A lazy object-space shading architecture with decoupled sampling
We modify the Reyes object-space shading approach to address two inefficiencies that result from performing shading calculations at micropolygon grid vertices prior to rasterizati...
Christopher A. Burns, Kayvon Fatahalian, William R...
VCBM
2010
14 years 4 months ago
Fast and Smooth Interactive Segmentation of Medical Images Using Variational Interpolation
We present a fast and interactive segmentation method for medical images that allows a smooth reconstruction of an object's surface from a set of user drawn, three-dimensiona...
Frank Heckel, Olaf Konrad, Heinz-Otto Peitgen
ECCV
1996
Springer
15 years 11 months ago
Stereo Without Search
Search is not inherent in the correspondence problem. We propose a representation of images, called intrinsic curves, that combines the ideas of associative storage of images with...
Carlo Tomasi, Roberto Manduchi
ECCV
2010
Springer
15 years 3 months ago
Balancing Deformability and Discriminability for Shape Matching
Abstract. We propose a novel framework, aspect space, to balance deformability and discriminability, which are often two competing factors in shape and image representations. In th...