Modeling 3D objects and scenes is an important part of computer graphics. One approach to modeling is projecting binary patterns onto the scene in order to obtain correspondences ...
This paper presents an online personalised non-photorealistic rendering (NPR) technique for 3D models generated from interactively sketched input. This technique has been integrat...
Daychyi Ku, Sheng Feng Qin, David K. Wright, CuiXi...
A method for matching sequences from two perspective views of a moving person silhouette is presented. Regular (approximate uniform thickness) parts are detected on an image and a ...
We propose a multiview tracking method for rigid objects. Assuming that a part of the object is visible in at least two cameras, a partial 3D model is reconstructed in terms of a ...
The medial axis transform is valuable for shape representation as it is complete and captures part structure. However, its exact computation for arbitrary 3D models is not feasibl...