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GRAPHICSINTERFACE
2003
15 years 1 months ago
Interactive Point-based Modeling of Complex Objects from Images
Modeling complex realistic objects is a difficult and time consuming process. Nevertheless, with improvements in rendering speed and quality, more and more applications require s...
Pierre Poulin, Marc Stamminger, François Du...
WACV
2005
IEEE
15 years 5 months ago
Automatic Augmentation and Meshing of Sparse 3D Scene Structure
We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
Oli Cooper, Neill W. Campbell, David P. Gibson
CVPR
2008
IEEE
16 years 1 months ago
Local deformation models for monocular 3D shape recovery
Without a deformation model, monocular 3D shape recovery of deformable surfaces is severly under-constrained. Even when the image information is rich enough, prior knowledge of th...
Mathieu Salzmann, Raquel Urtasun, Pascal Fua
CVPR
2011
IEEE
14 years 3 months ago
Reconstruction of relief objects from line drawings
This paper addresses the problem of automatic reconstruction of a 3D relief from a line drawing on top of a given base object. Reconstruction is challenging due to four reasons ...
Michael Kolomenkin, George Leifman, Ilan Shimshoni...
CVPR
2007
IEEE
16 years 1 months ago
Active Visual Object Reconstruction using D-, E-, and T-Optimal Next Best Views
In visual 3-D reconstruction tasks with mobile cameras, one wishes to move the cameras so that they provide the views that lead to the best reconstruction result. When the camera ...
Stefan Wenhardt, Benjamin Deutsch, Elli Angelopoul...