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» Multi-Stereo 3D Object Reconstruction
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JVCA
2008
72views more  JVCA 2008»
14 years 11 months ago
Robust deformation capture from temporal range data for surface rendering
Imagine an object such as a paper sheet being waved in front of some sensor. Reconstructing the time-varying 3D shape of the object finds direct applications in computer animation...
Umberto Castellani, Vincent Gay-Bellile, Adrien Ba...
CGI
2003
IEEE
15 years 5 months ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
ISBI
2004
IEEE
16 years 15 days ago
Tomographic Reconstruction From an Uncontrolled Sensor Trajectory
For many medical procedures 3D bone models are built from Computed Tomography (CT) or Magnetic Resonance Imaging (MRI) data, both of which are expensive and time consuming, and un...
Chris Baker, Christian Debrunner, William Hoff, Ja...
ICIP
2006
IEEE
16 years 1 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen
3DIM
2003
IEEE
15 years 5 months ago
Next View Planning for a Combination of Passive and Active Acquisition Techniques
In order to create a complete three-dimensional model of an object based on its two-dimensional images, the images have to be acquired from different views. An increasing number o...
Robert Sablatnig, Srdan Tosovic, Martin Kampel