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ISDA
2010
IEEE
14 years 7 months ago
Intelligent online case-based planning agent model for real-time strategy games
Research in learning and planning in real-time strategy (RTS) games is very interesting in several industries such as military industry, robotics, and most importantly game industr...
Ibrahim Fathy, Mostafa Aref, Omar Enayet, Abdelrah...
ICASSP
2008
IEEE
15 years 3 months ago
Using dialogue acts to learn better repair strategies for spoken dialogue systems
Repair or error-recovery strategies are an important design issue in Spoken Dialogue Systems (SDSs) - how to conduct the dialogue when there is no progress (e.g. due to repeated A...
Matthew Frampton, Oliver Lemon
UM
2010
Springer
14 years 7 months ago
Inducing Effective Pedagogical Strategies Using Learning Context Features
Effective pedagogical strategies are important for e-learning environments. While it is assumed that an effective learning environment should craft and adapt its actions to the use...
Min Chi, Kurt VanLehn, Diane J. Litman, Pamela W. ...
KI
2007
Springer
15 years 3 months ago
Making a Robot Learn to Play Soccer Using Reward and Punishment
In this paper, we show how reinforcement learning can be applied to real robots to achieve optimal robot behavior. As example, we enable an autonomous soccer robot to learn interce...
Heiko Müller, Martin Lauer, Roland Hafner, Sa...
DICTA
2007
14 years 11 months ago
Fuzzy Model Based Recognition of Handwritten Hindi Characters
This paper presents the recognition of handwritten Hindi Characters based on the modified exponential membership function fitted to the fuzzy sets derived from features consisting...
Madasu Hanmandlu, O. V. Ramana Murthy, Vamsi Krish...