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AIIDE
2009
14 years 10 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
GECCO
2005
Springer
162views Optimization» more  GECCO 2005»
15 years 3 months ago
An autonomous explore/exploit strategy
In reinforcement learning problems it has been considered that neither exploitation nor exploration can be pursued exclusively without failing at the task. The optimal balance bet...
Alex McMahon, Dan Scott, William N. L. Browne
TSMC
2002
136views more  TSMC 2002»
14 years 9 months ago
Expertness based cooperative Q-learning
By using other agents' experiences and knowledge, a learning agent may learn faster, make fewer mistakes, and create some rules for unseen situations. These benefits would be ...
Majid Nili Ahmadabadi, Masoud Asadpour
SIGIR
2012
ACM
12 years 12 months ago
Inferring missing relevance judgments from crowd workers via probabilistic matrix factorization
In crowdsourced relevance judging, each crowd worker typically judges only a small number of examples, yielding a sparse and imbalanced set of judgments in which relatively few wo...
Hyun Joon Jung, Matthew Lease
ICINCO
2004
165views Robotics» more  ICINCO 2004»
14 years 11 months ago
Active Sensing Strategies for Robotic Platforms, with an Application in Vision-Based Gripping
: We present a vision-based robotic system which uses a combination of several active sensing strategies to grip a free-standing small target object with an initially unknown posit...
Benjamin Deutsch, Frank Deinzer, Matthias Zobel, J...