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» Multi-core collision detection between deformable models
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TOG
2012
246views Communications» more  TOG 2012»
12 years 12 months ago
Continuous penalty forces
We present a simple algorithm to compute continuous penalty forces to determine collision response between rigid and deformable models bounded by triangle meshes. Our algorithm co...
Min Tang, Dinesh Manocha, Miguel A. Otaduy, Ruofen...
GRAPHICSINTERFACE
2007
14 years 11 months ago
Surface distance maps
We present an interactive algorithm to compute surface distance maps for triangulated models. The distance map represents the distance-to-closest-primitive mapping at each point o...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, E...
IROS
2006
IEEE
113views Robotics» more  IROS 2006»
15 years 3 months ago
A Hybrid Approach to Practical Self Collision Detection System of Humanoid Robot
— Online self collision detection system for humanoid robots is an essentially important function for developing sensor based behaviors without worrying about breaking hardware. ...
Kei Okada, Masayuki Inaba
100
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HAPTICS
2009
IEEE
15 years 4 months ago
Haptic rendering of complex deformations through handle-space force linearization
The force-update-rate requirements of transparent rendering of virtual environments are in conflict with the computational cost required for computing complex interactions betwee...
Carlos Garre, Miguel A. Otaduy
ICCV
2003
IEEE
15 years 11 months ago
Towards Direct Recovery of Shape and Motion Parameters from Image Sequences
A novel procedure is presented to construct image-domain filters (receptive fields) that directly recover local motion and shape parameters. These receptive fields are derived fro...
Stephen Benoit, Frank P. Ferrie