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» Multi-fidelity User Interface Specifications
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115
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DEXAW
2004
IEEE
133views Database» more  DEXAW 2004»
15 years 5 months ago
ADUS: Indirect Generation of User Interfaces on Wireless Devices
Nowadays, there exists a great interest in wireless and mobile devices. However, the development of graphical user interfaces (GUIs) for applications in these environments must co...
Nikola Mitrovic, José A. Royo, Eduardo Mena
94
Voted
IADIS
2003
15 years 3 months ago
XML User Interfaces for Collaborative Mobile Virtual Communities
In [7], we reported on our experience in building Collaborative Mobile Virtual Communities (CMVC) on the Web. In [8], we proposed a finite state machine model and a new approach t...
Jalal Kawash
94
Voted
AVI
2008
15 years 4 months ago
Gummy for multi-platform user interface designs: shape me, multiply me, fix me, use me
Designers still often create a specific user interface for every target platform they wish to support, which is timeconsuming and error-prone. The need for a multi-platform user i...
Jan Meskens, Jo Vermeulen, Kris Luyten, Karin Coni...
IUI
1997
ACM
15 years 6 months ago
Providing User Support for Interactive Applications with FUSE
FUSE (Formal User Interface Specification Environment) is an integrated user interface development environment that offers tool-based support for all phases of the interface desig...
Frank Lonczewski
VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
15 years 6 months ago
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Leonidas Deligiannidis, Robert J. K. Jacob