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TABLETOP
2007
IEEE
15 years 3 months ago
Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction
Recently developed depth-sensing video camera technologies provide precise per-pixel range data in addition to color video. Such cameras will find application in robotics and visi...
Andrew D. Wilson
INTERACT
2007
14 years 11 months ago
Towards Applicable 3D User Interfaces for Everyday Working Environments
Desktop environments have proven to be a powerful user interface and are used as the de facto standard human-computer interaction paradigm for over 40 years. However, there is a ri...
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus...
97
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ICIAR
2004
Springer
15 years 2 months ago
Large Display Interaction Using Video Avatar and Hand Gesture Recognition
This paper presents a new system for interacting with a large display using live video avatar of a user and hand gesture recognition. The system enables a user to appear on a scree...
Sang Chul Ahn, Tae-Seong Lee, Ig-Jae Kim, Yong-Moo...
AMDO
2008
Springer
14 years 11 months ago
Gestural Interaction Using Feature Classification
Abstract. This paper describes our ongoing research work on deviceless interaction using hand gesture recognition with a calibrated stereo system. Video-based interaction is one of...
Cornelius Malerczyk
VVS
1995
IEEE
157views Visualization» more  VVS 1995»
15 years 1 months ago
Cube-3: A Real-Time Architecture for High-Resolution Volume Visualization
This paper describes a high-performance special-purpose system, Cube-3, for displaying and manipulating highresolution volumetric datasets in real-time. A primary goal of Cube-3 i...
Hanspeter Pfister, Arie E. Kaufman, Tzi-cker Chiue...