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» Multi-layer modelling of a multimedia application
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ANSS
2006
IEEE
15 years 3 months ago
Swarm-based Active Tunable Routing for Overhead Reduction in Multiservice Networks
The explosive growth of multimedia and other bandwidth intensive applications has resulted a rapid increase in the size of the traffic loads that needs to be supported by modern n...
Constandinos X. Mavromoustakis, Helen D. Karatza
ICNP
2005
IEEE
15 years 3 months ago
Priority Pricing in Utility Fair Networks
This paper deals with a new pricing approach in utility fair networks, where the user’s application is associated with a utility function. We allow users to have concave as well...
Tobias Harks, Tobias Poschwatta
MM
2004
ACM
104views Multimedia» more  MM 2004»
15 years 3 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
104
Voted
PVLDB
2008
146views more  PVLDB 2008»
14 years 9 months ago
Efficient search for the top-k probable nearest neighbors in uncertain databases
Uncertainty pervades many domains in our lives. Current real-life applications, e.g., location tracking using GPS devices or cell phones, multimedia feature extraction, and sensor...
George Beskales, Mohamed A. Soliman, Ihab F. Ilyas
ICNS
2008
IEEE
15 years 4 months ago
DiProNN: Distributed Programmable Network Node Architecture
The programmable network approach allows processing of passing user data in a network, which is highly suitable especially for multimedia streams processing. However, programming ...
Tomás Rebok