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AAI
2000
122views more  AAI 2000»
14 years 9 months ago
High-Level Interpretation in Virtual Environments
: As Virtual Environments applications become more complex, there is a need to interpret user interaction in terms of high-level concepts. In this paper, we investigate the relatio...
Marc Cavazza, Ian Palmer
ISVC
2007
Springer
15 years 3 months ago
A Vision-Based Architecture for Intent Recognition
Abstract. Understanding intent is an important aspect of communication among people and is an essential component of the human cognitive system. This capability is particularly rel...
Alireza Tavakkoli, Richard Kelley, Christopher Kin...
SIGGRAPH
1990
ACM
15 years 1 months ago
Fast animation and control of nonrigid structures
We describe a fast method for creating physically based animation of non-rigid objects. Rapid simulation of nonrigid behavior is based on global deformations. Constraints are used...
Andrew P. Witkin, William Welch
CG
2006
Springer
14 years 9 months ago
Fast energy-based surface wrinkle modeling
This paper presents an energy-based approach that models the distinct wrinkle shapes to represent the different material properties of non-rigid objects at an interactive speed. O...
Yu Wang 0010, Charlie C. L. Wang, Matthew Ming-Fai...
85
Voted
VISUALIZATION
2002
IEEE
15 years 2 months ago
Simulating Fire with Texture Splats
We propose the use of textured splats as the basic display primitives for an open surface fire model. The high-detail textures help to achieve a smooth boundary of the fire and ...
Xiaoming Wei, Wei Li, Klaus Mueller, Arie E. Kaufm...