Abstract. This paper proposes a new effective strategy for designing and implementing interactive systems overcoming culture, skill and situation hurdles in HumanComputer Interacti...
Paola Carrara, Daniela Fogli, Giuseppe Fresta, Pie...
STRANDS are thin elastic solids that are visually well approximated as smooth curves, and yet possess essential physical behaviors characteristic of solid objects such as twisting...
Recent advances have brought real-time physically based simulation within reach, but simulations are still difficult to control in real time. We present interactive simulations of...
We develop a dynamic, free-form surface model which is useful for representing a broad class of objects with symmetries and topological variability. The new model is based upon sw...
In this paper we introduce a framework for instrumenting (“rigging”) characters that are modeled as dynamic elastic bodies, so that their shapes can be controlled by an animat...
Steve Capell, Matthew Burkhart, Brian Curless, Tom...