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GRAPHICSINTERFACE
2003
15 years 1 months ago
Texture Partitioning and Packing for Accelerating Texture-based Volume Rendering
To apply empty space skipping in texture-based volume rendering, we partition the texture space with a box-growing algorithm. Each sub-texture comprises of neighboring voxels with...
Wei Li 0004, Arie E. Kaufman
VCIP
2003
170views Communications» more  VCIP 2003»
15 years 1 months ago
Scan order and quantization for 3D-DCT coding
Two types of coders dominate the field of video compression research today: well-established hybrid coders, that are in the core of all MPEG and H.26X standards, and emerging thr...
Nikola Bozinovic, Janusz Konrad
NIPS
2000
15 years 1 months ago
Machine Learning for Video-Based Rendering
We present techniques for rendering and animation of realistic scenes by analyzing and training on short video sequences. This work extends the new paradigm for computer animation...
Arno Schödl, Irfan A. Essa
AAAI
1994
15 years 1 months ago
Learning to Select Useful Landmarks
To navigate effectively, an autonomous agent must be able to quickly and accurately determine its current location. Given an initial estimate of its position (perhaps based on dea...
Russell Greiner, Ramana Isukapalli
DAS
2010
Springer
15 years 18 hour ago
A skeleton-based method for multi-oriented video text detection
In this paper, we propose a method based on the skeletonization operation for multi-oriented video text detection. The first step uses our existing Laplacian-based method to ident...
Trung Quy Phan, Palaiahnakote Shivakumara, Chew Li...