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CGI
2003
IEEE
13 years 11 months ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
TVCG
2010
126views more  TVCG 2010»
13 years 4 months ago
Modeling Repetitive Motions Using Structured Light
— Obtaining models of dynamic 3D objects is an important part of content generation for computer graphics. Numerous methods have been extended from static scenarios to model dyna...
Yi Xu, Daniel G. Aliaga
CVPR
2007
IEEE
14 years 7 months ago
Towards Fog-Free In-Vehicle Vision Systems through Contrast Restoration
In foggy weather, the contrast of images grabbed by in-vehicle cameras in the visible light range is drastically degraded, which makes the current applications very sensitive to we...
Nicolas Hautière, Jean-Philippe Tarel and Didier ...
BMCBI
2010
100views more  BMCBI 2010»
13 years 6 months ago
Trimming of mammalian transcriptional networks using network component analysis
Background: Network Component Analysis (NCA) has been used to deduce the activities of transcription factors (TFs) from gene expression data and the TF-gene binding relationship. ...
Linh M. Tran, Daniel R. Hyduke, James C. Liao
SIGGRAPH
1997
ACM
13 years 10 months ago
Object shape and reflectance modeling from observation
An object model for computer graphics applications should contain two aspects of information: shape and reflectance properties of the object. A number of techniques have been deve...
Yoichi Sato, Mark D. Wheeler, Katsushi Ikeuchi