Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
Stream grids are wide-area grid computing environments that are fed by a set of stream data sources. Such grids are becoming more wide-spread due to the large scale deployment of ...
We investigate the problem of securing the delivery of scalable video streams so that receivers can ensure the authenticity (originality and integrity) of the video. Our focus is ...
Internet Threat Monitoring (ITM) systems are a widely deployed facility to detect, analyze, and characterize dangerous Internet threats such as worms and distributed denial-of-ser...
Wei Yu, Nan Zhang 0004, Xinwen Fu, Riccardo Bettat...
This chapter describes Aneka-Federation, a decentralized and distributed system that combines enterprise Clouds, overlay networking, and structured peer-to-peer techniques to crea...