In a seminal paper, Amari (1998) proved that learning can be made more efficient when one uses the intrinsic Riemannian structure of the algorithms' spaces of parameters to po...
—This paper concerns an efficient algorithm for learning in the limit a special type of regular languages called strictly locally testable languages from positive data, and its a...
For object category recognition to scale beyond a small number of classes, it is important that algorithms be able to learn from a small amount of labeled data per additional clas...
Kevin Tang, Marshall Tappen, Rahul Sukthankar, Chr...
Shaping can be an effective method for improving the learning rate in reinforcement systems. Previously, shaping has been heuristically motivated and implemented. We provide a for...
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...