Native multicast routing protocols have been built and deployed using two basic types of trees: singlesource, shortest-path trees and shared, core-based trees. Core-based multicas...
— Many multicast overlay networks maintain application-specific performance goals such as bandwidth, latency, jitter and loss rate by dynamically changing the overlay structure ...
Aaron Walters, David John Zage, Cristina Nita-Rota...
— Measurement-based optimization is one important strategy to improve the performance of bandwidth-demanding peer-to-peer systems. However, to date, we have little quantitative k...
T. S. Eugene Ng, Yang-Hua Chu, Sanjay G. Rao, Kunw...
This paper presents a multicast approach to shared virtual worlds. A shared VRML world is described with integrated spatial audio in a freeware VRML browser. An implementation in ...
John L. Robinson, John A. Stewart, Isabelle Labb&e...
The simulation of large–scale multicast networks often requires a significant amount of memory that can easily exceed the capacity of current computers, both because of the inh...
Donghua Xu, George F. Riley, Mostafa H. Ammar, Ric...