In this paper we show how game theory and Gibbs sampling techniques can be used to design a self-optimizing algorithm for minimizing end-to-end delays for all flows in a multi-clas...
— The input-queued switch architecture is widely used in Internet routers due to its ability to run at very high line speeds. A central problem in designing an input-queued switc...
RaWMS is a novel lightweight random membership service for ad hoc networks. The service provides each node with a partial uniformly chosen view of network nodes. Such a membership...
Minimizing latency and maximizing throughput are important goals in the design of routing algorithms for interconnection networks. Ideally, we would like a routing algorithm to (a...
Daeho Seo, Akif Ali, Won-Taek Lim, Nauman Rafique,...