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» Multicriteria Network Design Using Evolutionary Algorithm
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CODES
2007
IEEE
15 years 9 months ago
Channel trees: reducing latency by sharing time slots in time-multiplexed networks on chip
Networks on Chip (NoC) have emerged as the design paradigm for scalable System on Chip communication infrastructure. A growing number of applications, often with firm (FRT) or so...
Andreas Hansson, Martijn Coenen, Kees Goossens
DAC
2006
ACM
16 years 4 months ago
DAG-aware AIG rewriting a fresh look at combinational logic synthesis
This paper presents a technique for preprocessing combinational logic before technology mapping. The technique is based on the representation of combinational logic using And-Inve...
Alan Mishchenko, Satrajit Chatterjee, Robert K. Br...
ICPP
2000
IEEE
15 years 6 months ago
A Problem-Specific Fault-Tolerance Mechanism for Asynchronous, Distributed Systems
The idle computers on a local area, campus area, or even wide area network represent a significant computational resource--one that is, however, also unreliable, heterogeneous, an...
Adriana Iamnitchi, Ian T. Foster
GROUP
2010
ACM
15 years 1 months ago
The human factors of consistency maintenance in multiplayer computer games
Consistency maintenance (CM) techniques are a crucial part of many distributed systems, and are particularly important in networked games. In this paper we describe a framework of...
Cheryl Savery, T. C. Nicholas Graham, Carl Gutwin
IWCMC
2006
ACM
15 years 9 months ago
Proposal for a cross-layer coordination framework for next generation wireless systems
Cross-Layer design has been the focus of several recent research efforts. Due to the highly variable nature of the links used in wireless communication systems and the resource-po...
Karim M. El Defrawy, Magda El Zarki, Mohamed M. Kh...