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GAMESEC
2010
139views Game Theory» more  GAMESEC 2010»
15 years 3 months ago
Design of Network Topology in an Adversarial Environment
We study the strategic interaction between a network manager whose goal is to choose (as communication infrastructure) a spanning tree of a network given as an undirected graph, an...
Assane Gueye, Jean C. Walrand, Venkat Anantharam
144
Voted
ICEXSS
2010
14 years 12 months ago
Systemic Service Design: Aligning Value and Implementation
The promise of service orientation is that it enables an organization to prosper by delivering continuous value to customers. This prosperity is of strategic value to the organizat...
Arash Golnam, Gil Regev, Julien Ramboz, Philippe L...
TSP
2010
14 years 11 months ago
Adaptive design of OFDM radar signal with improved wideband ambiguity function
We propose an adaptive technique to design the spectrum of an orthogonal frequency division multiplexing (OFDM) waveform to improve the radar's wideband ambiguity function (WA...
Satyabrata Sen, Arye Nehorai
CHI
2005
ACM
16 years 5 months ago
A living laboratory for the design and evaluation of ubiquitous computing technologies
We introduce the PlaceLab, a new "living laboratory" for the study of ubiquitous technologies in home settings. The PlaceLab is a tool for researchers developing context...
Stephen S. Intille, Kent Larson, Jennifer Beaudin,...
ICPR
2010
IEEE
16 years 1 days ago
Rethinking Algorithm Design and Development in Speech Processing
Speech processing is typically based on a set of complex algorithms requiring many parameters to be specified. When parts of the speech processing chain do not behave as expected...
Thilo Stadelmann, Yinghui Wang, Matthew Smith, Ral...