Constructing three-dimensional model from two-dimensional images is an old problem in the area of computer vision. There are many publications and our approach is specifically des...
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
We describe spectral estimation principles that are useful for color balancing, color conversion, and sensor design. The principles extend conventional estimation methods, which r...
Distributed programming and object-oriented programming are two popular programming paradigms. The former is driven by advances in networking technology whereas the latter provide...
Alan C. Y. Wong, Samuel T. Chanson, Shing-Chi Cheu...
The Unified Modeling Language (UML) has been designed to be a full standard notation for Object-Oriented Modelling. UML is a rather complete set of notations, but it lacks of form...