Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
The model-driven software development for hard real-time systems promotes the usage of the platform independent model as major design artifact. It is used to develop the software l...
This article presents a control flow analysis methodology based on UML 2.0 sequence diagrams (SD). In contrast to the conventional code-based control flow analysis techniques, thi...
Abstract. The authors of this paper have all developed a framework that allows runtime adaptation of software systems. Based on our experiences, we wish to summarize common pitfall...
Peter Ebraert, Theo D'Hondt, Yves Vandewoude, Yola...
Abstract The expansion of inter-organizational scenarios based on different authorization schemes involves the development of integration solutions allowing different authorizatio...