We consider an extension of Church’s synthesis problem to ordinals by adding limit transitions to graph games. We consider game arenas where these limit transitions are defined...
Feature modules are the building blocks of programs in software product lines (SPLs). A foundational assumption of feature-based program synthesis is that features are composed in...
This paper proposes a method of generating F0 contours from natural F0 segmental shapes for speech synthesis. The extracted shapes of F0 units are basically kept unchanged, by eli...
We propose a marker-less model-based camera tracking approach, which makes use of GPU-assisted analysis-by-synthesis methods on a very wide field of view (e.g. fish-eye) camera. ...
Reproducing a sampled sound field using an array of loudspeakers is a problem with well-appreciated applications to acoustics and ultrasound treatment. Loudspeaker signal design ha...
G. N. Lilis, Daniele Angelosante, Georgios B. Gian...