Growing numbers of pervasive devices are gaining access to the Internet. However, much of the existing rich multimedia content cannot be handled by mobile client devices with limi...
Many current multimedia database management systems perform content-based retrieval of images by extracting the values of various features from every object stored in their system...
3D graphics systems increasingly rely on sophisticated event systems derived from collision detection mechanisms, which support the discretisation of Physics as well as high-level...
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
Manual generation of a book inventory is time-consuming and tedious, while deployment of barcode and radio-frequency identification (RFID) management systems is costly and afforda...
David M. Chen, Sam S. Tsai, Bernd Girod, Cheng-Hsi...