Future information, knowledge and content infrastructures which provide highly automated support in fulfilling users goals will most likely rely on some form of GRID computing. In ...
For many on-line games, user experience is impacted significantly by network latency. As on-line games and on-line game servers proliferate, the ability to discover and connect to...
Chris Chambers, Wu-chi Feng, Wu-chang Feng, Debanj...
We extend previous work on texture mapping video streams into virtual environments by introducing awareness driven video QoS. This uses movements within a shared virtual world to ...
Gail Reynard, Steve Benford, Chris Greenhalgh, Chr...
Such interactive, distributed multimedia applications as shared whiteboards, group editors, and simulations require reliable concurrent multicast services, i.e., the reliable diss...
Brian Neil Levine, David B. Lavo, J. J. Garcia-Lun...
Abstract. This paper presents a framework for monitoring component interactions. It is part of a larger component framework built on top of the CORBA distributed processing environ...
Nikolay K. Diakov, Harold J. Batteram, Hans Zandbe...