While mapping a streaming (such as multimedia or network packet processing) application onto a specified architecture, an important issue is to determine the input stream rates tha...
Distances in immersive virtual environments (VEs) have been commonly reported as being spatially compressed while the same judgments are performed accurately in real space. Previo...
Scott A. Kuhl, William B. Thompson, Sarah H. Creem...
This paper intends to introduce the development of a terminal agent for QoS measurement that is suitable for an NGN environment, and to summarize the results of its performance tes...
ChinChol Kim, SangChul Shin, Sang Yong Ha, SunYoun...
We describe an agent-based commentary system for computer games which produces real-time and post-game commentary for spectators. Our system adopts an embodied approach in which r...
Multimedia retrieval is going to play an increasingly important role in the future. Since the availability of digital media seems ever rising, not only the retrieval performance i...