Sciweavers

7499 search results - page 1396 / 1500
» Multimedia
Sort
View
CHI
2004
ACM
16 years 3 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
CHI
2004
ACM
16 years 3 months ago
Categorical imperative NOT: facial affect is perceived continuously
Facial affect (or emotion) recognition is a central issue for many VMC and naturalistic computing applications. Most computational models assume "categorical perception"...
Diane J. Schiano, Sheryl M. Ehrlich, Kyle Sheridan
144
Voted
CHI
2004
ACM
16 years 3 months ago
Physically large displays improve path integration in 3D virtual navigation tasks
Previous results have shown that users perform better on spatial orientation tasks involving static 2D scenes when working on physically large displays as compared to small ones. ...
Desney S. Tan, Darren Gergle, Peter Scupelli, Rand...
116
Voted
CHI
2004
ACM
16 years 3 months ago
Semantic speech editing
Editing speech data is currently time-consuming and errorprone. Speech editors rely on acoustic waveform representations, which force users to repeatedly sample the underlying spe...
Steve Whittaker, Brian Amento
CHI
2003
ACM
16 years 3 months ago
Women go with the (optical) flow
Previous research reported interesting gender effects involving specific benefits for females navigating with wider fields of view on large displays. However, it was not clear wha...
Desney S. Tan, Mary Czerwinski, George G. Robertso...
« Prev « First page 1396 / 1500 Last » Next »