Traveling through immersive virtual environments (IVEs) by means of real walking is an important activity to increase naturalness of VR-based interaction. However, the size of the...
Frank Steinicke, Gerd Bruder, Luv Kohli, Jason Jer...
The usage patterns of speech and visual input modes are investigated as a function of relative input mode efficiency for both desktop and personal digital assistant (PDA) working ...
This paper describes design criteria for creating highly embedded, interactive spaces that we call Intelligent Environments. The motivation for building these systems is to bring ...
Recent development of capture and archival technology for experiences can serve to extend our memory and knowledge and enrich our collaboration with others. Conversation is an impo...
As computer systems continue to grow in power and access more networked content and services, we believe there will be an increasing need to provide more user-centric systems that...