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CW
2003
IEEE
15 years 3 months ago
The Enigma of the Sphinx
This paper presents an evaluation of the benefits and user acceptance of a multimodal interface in which the user interacts with a game-like interactive virtual reality applicati...
Tolga Abaci, Rachel de Bondeli, Ján C&iacut...
CSCW
2010
ACM
15 years 4 months ago
Telling the whole story: anticipation, inspiration and reputation in a field deployment of TellTable
We present a field study of TellTable, a new storytelling system designed to support creativity and collaboration amongst children. The application was deployed on a multitouch in...
Xiang Cao, Siân E. Lindley, John Helmes, Abi...
IJMMS
2010
161views more  IJMMS 2010»
14 years 8 months ago
Persuasive robotic assistant for health self-management of older adults: Design and evaluation of social behaviors
Daily health self-management, such as the harmonization of food, exercise and medication, is a major problem for a large group of older adults with obesity or diabetics. Computer-...
Rosemarijn Looije, Mark A. Neerincx, Fokie Cnossen
MC
2007
149views Computer Science» more  MC 2007»
14 years 11 months ago
Embodied Media and Mixed Reality for Social and Physical Interactive Communication and Entertainment
This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
Adrian David Cheok
65
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ATAL
2009
Springer
15 years 4 months ago
But that was in another country: agents and intercultural empathy
This paper discusses the development of a believable agent-based educational application designed to develop inter-cultural empathy for 13-14 year old students. It considers relev...
Ruth Aylett, Natalie Vannini, Elisabeth Andr&eacut...