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ROBOCUP
1999
Springer
250views Robotics» more  ROBOCUP 1999»
15 years 1 months ago
Virtual RoboCup: Real-Time 3D Visualization of 2D Soccer Games
Virtual RoboCup is a real-time 3D visualization tool for 2D simulated soccer games as played in the RoboCup simulation league. Players are modeled as anthropmorphic gures and anima...
Bernhard Jung, Markus Oesker, Heiko Hecht
ATAL
2005
Springer
15 years 3 months ago
Designing multiparty interaction support in Elva, an embodied tour guide
Although social research into group interaction has flourished since the 20th century, the technology of embodied conversational agents for handling multiparty interaction is stil...
Jun Zheng, Xiang Yuan, Yam San Chee
ITS
2000
Springer
120views Multimedia» more  ITS 2000»
15 years 1 months ago
TEATRIX: Virtual Environment for Story Creation
This paper describes TEATRIX; a learning environment designed to help children, and their teachers, in the whole process of collaborative story creation. TEATRIX provides an enviro...
Rui Prada, Isabel Machado, Ana Paiva
VAST
2004
ACM
15 years 3 months ago
The Ancient Olympic Games: Being Part of the Experience
This paper presents the virtual reality applications that the Foundation of the Hellenic World has produced associated with the Olympic Games in ancient Greece. The separate virtu...
Athanasios Gaitatzes, Dimitrios Christopoulos, Geo...
HAPTICS
2002
IEEE
15 years 2 months ago
Autostereoscopic and Haptic Visualization for Space Exploration and Mission Design
We have developed a multi-modal virtual environment set-up by fusing visual and haptic images through the use of a new autostereoscopic display and a force-feedback haptic device....
Cagatay Basdogan, Mitchell J. H. Lum, Jose Salcedo...