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IJMHCI
2011
249views more  IJMHCI 2011»
14 years 4 months ago
3D Talking-Head Interface to Voice-Interactive Services on Mobile Phones
We present a novel framework for easy creation of interactive, platform-independent voice-services with an animated 3D talking-head interface, on mobile phones. The framework supp...
Jirí Danihelka, Roman Hak, Lukas Kencl, Jir...
114
Voted
ISER
1997
Springer
202views Robotics» more  ISER 1997»
15 years 1 months ago
Interactive Visual and Force Rendering of Human-Knee Dynamics
The kinematics and force/displacement relationships of elements of biological joints are notoriously difficult to understand. In particular, the human knee has bearing surfaces o...
Randy E. Ellis, P. Zion, C. Y. Tso
AIEDU
2006
111views more  AIEDU 2006»
14 years 9 months ago
FearNot! Involving Children in the Design of a Virtual Learning Environment
This paper presents FearNot, a virtual learning environment populated by synthetic characters interacting in bullying scenarios, aimed at 8-12 year old children. FearNot was design...
Lynne E. Hall, Sarah N. Woods, Ruth Aylett
82
Voted
IVA
2005
Springer
15 years 3 months ago
Hierarchical Motion Controllers for Real-Time Autonomous Virtual Humans
Abstract. Continuous and synchronized whole-body motions are essential for achieving believable autonomous virtual humans in interactive applications. We present a new motion contr...
Marcelo Kallmann, Stacy Marsella

Publication
162views
15 years 1 months ago
Relations between Facial Display, Eye Gaze and Head Tilt: Dominance Perception Variations of Virtual Agents
In this paper, we focus on facial displays, eye gaze and head tilts to express social dominance. In particular, we are interested in the interaction of different non-verbal cues. W...
Nikolaus Bee, Stefan Franke and Elisabeth André