Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...
In this paper, we describe a Web-based spoken translation game aimed at providing language learners with an easily accessible and fun environment to practice speaking the foreign l...
Any new tool introduced for education needs to be validated. We developed a virtual human experience called the Virtual Objective Structured Clinical Examination (VOSCE). In the V...
Kyle Johnsen, Andrew Raij, Amy O. Stevens, D. Scot...
We envisage pervasive computing applications to be predominantly engaged in knowledge-based interactions, where services and information will be found and exchanged based on some ...
Multilingual communities using machine translation to overcome language barriers are showing up with increasing frequency. However, when a large number of translation errors get m...