Automatic camera control for scenes depicting human motion is an imperative topic in motion capture base animation, computer games, and other animation based fields. This challen...
Details in mesh animations are difficult to generate but they have great impact on visual quality. In this work, we demonstrate a practical software system for capturing such deta...
Daniel Vlasic, Ilya Baran, Wojciech Matusik, Jovan...
Abstract. In this paper we present a novel tool for body-part segmentation and tracking in the context of multiple camera systems. Our goal is to produce robust motion cues over ti...
Fabio Cuzzolin, Diana Mateus, Edmond Boyer, Radu H...
While numerous algorithms have been proposed for object tracking with demonstrated success, it remains a challenging problem for a tracker to handle large change in scale, motion,...
This paper proposes a novel volume-based motion capture method using a bottom-up analysis of volume data and an example topology database of the human body. By using a two-step gra...