In this paper, we present a functional partitioning method for low power real-time distributed embedded systems whose constituent nodes are systems-on-a-chip (SOCs). The systemlev...
Partitioning fragment shaders into multiple rendering passes is an effective technique for virtualizing shading resource limits in graphics hardware. The Recursive Dominator Split...
Many complex systems require the use of floating point arithmetic that is exceedingly time consuming to perform on personal computers. However, floating point operators are also h...
Jason Lee, Lesley Shannon, Matthew J. Yedlin, Gary...
Various methods exist for reducing correlation between classifiers in a multiple classifier framework. The expectation is that the composite classifier will exhibit improved perfor...
Physical database design is important for query performance in a shared-nothing parallel database system, in which data is horizontally partitioned among multiple independent node...
Jun Rao, Chun Zhang, Nimrod Megiddo, Guy M. Lohman