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CHI
2003
ACM
16 years 7 months ago
Where on-line meets on the streets: experiences with mobile mixed reality games
We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers wer...
Martin Flintham, Steve Benford, Rob Anastasi, Terr...
CHI
2001
ACM
16 years 7 months ago
Chinese input with keyboard and eye-tracking: an anatomical study
Chinese input presents unique challenges to the field of human computer interaction. This study provides an anatomical analysis of today's standard Chinese input process, whi...
Jingtao Wang, Shumin Zhai, Hui Su
POPL
2008
ACM
16 years 7 months ago
Multiparty asynchronous session types
Communication is becoming one of the central elements in software development. As a potential typed foundation for structured communication-centred programming, session types have...
Kohei Honda, Nobuko Yoshida, Marco Carbone
POPL
2008
ACM
16 years 7 months ago
Imperative self-adjusting computation
Self-adjusting computation enables writing programs that can automatically and efficiently respond to changes to their data (e.g., inputs). The idea behind the approach is to stor...
Umut A. Acar, Amal Ahmed, Matthias Blume
POPL
2007
ACM
16 years 7 months ago
Cork: dynamic memory leak detection for garbage-collected languages
A memory leak in a garbage-collected program occurs when the program inadvertently maintains references to objects that it no longer needs. Memory leaks cause systematic heap grow...
Maria Jump, Kathryn S. McKinley
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