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BMVC
2001
15 years 5 days ago
Human Shape Estimation in a Multi-Camera Studio
This paper addresses the problem of estimating the shape of an actor in a multi-camera studio for arbitrarily positioned cameras and arbitrary human pose. We adopt a seamless arti...
Jonathan Starck, Adrian Hilton, John Illingworth
CVIU
2010
104views more  CVIU 2010»
14 years 9 months ago
Pose estimation from multiple cameras based on Sylvester's equation
In this paper, we introduce a method to estimate the object's pose from multiple cameras. We focus on direct estimation of the 3D object pose from 2D image sequences. Scale-I...
Chong Chen, Dan Schonfeld
ISMAR
2003
IEEE
15 years 3 months ago
Resolving Multiple Occluded Layers in Augmented Reality
A useful function of augmented reality (AR) systems is their ability to visualize occluded infrastructure directly in a user’s view of the environment. This is especially import...
Mark A. Livingston, J. Edward Swan II, Joseph L. G...
ICPR
2004
IEEE
15 years 11 months ago
Selecting Canonical Views for View-Based 3-D Object Recognition
Given a collection of sets of 2-D views of 3-D objects and a similarity measure between them, we present a method for summarizing the sets using a small subset called a bounded ca...
Ali Shokoufandeh, Jeff Abrahamson, M. Fatih Demirc...
CVPR
2010
IEEE
15 years 27 days ago
Multi-View Scene Flow Estimation: A View Centered Variational Approach
We present a novel method for recovering the 3D structure and scene flow from calibrated multi-view sequences. We propose a 3D point cloud parametrization of the 3D structure and ...
Tali Bahsa, Yael Moses, Nahum Kiryati