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BMVC
2001
15 years 5 months ago
Human Shape Estimation in a Multi-Camera Studio
This paper addresses the problem of estimating the shape of an actor in a multi-camera studio for arbitrarily positioned cameras and arbitrary human pose. We adopt a seamless arti...
Jonathan Starck, Adrian Hilton, John Illingworth
134
Voted
CVIU
2010
104views more  CVIU 2010»
15 years 2 months ago
Pose estimation from multiple cameras based on Sylvester's equation
In this paper, we introduce a method to estimate the object's pose from multiple cameras. We focus on direct estimation of the 3D object pose from 2D image sequences. Scale-I...
Chong Chen, Dan Schonfeld
ISMAR
2003
IEEE
15 years 7 months ago
Resolving Multiple Occluded Layers in Augmented Reality
A useful function of augmented reality (AR) systems is their ability to visualize occluded infrastructure directly in a user’s view of the environment. This is especially import...
Mark A. Livingston, J. Edward Swan II, Joseph L. G...
121
Voted
ICPR
2004
IEEE
16 years 3 months ago
Selecting Canonical Views for View-Based 3-D Object Recognition
Given a collection of sets of 2-D views of 3-D objects and a similarity measure between them, we present a method for summarizing the sets using a small subset called a bounded ca...
Ali Shokoufandeh, Jeff Abrahamson, M. Fatih Demirc...
131
Voted
CVPR
2010
IEEE
15 years 5 months ago
Multi-View Scene Flow Estimation: A View Centered Variational Approach
We present a novel method for recovering the 3D structure and scene flow from calibrated multi-view sequences. We propose a 3D point cloud parametrization of the 3D structure and ...
Tali Bahsa, Yael Moses, Nahum Kiryati