In an immersive tele-presence environment a 3D remote real scene is projected from the viewpoint of the local user. This 3D world is acquired through stereo reconstruction at the ...
Jane Mulligan, Volkan Isler, Konstantinos Daniilid...
— In this paper, we study the problem of going from a real-world, multi-agent system to the generation of control programs in an automatic fashion. In particular, a computer visi...
Magnus Egerstedt, Tucker R. Balch, Frank Dellaert,...
An iterative method for reconstructing a 3D polygonal mesh and color texture map from multiple views of an object is presented. In each iteration, the method first estimates a tex...
We present a closed form solution to the nonrigid shape and motion (NRSM) problem from point correspondences in multiple perspective uncalibrated views. Under the assumption that t...
This paper presents a new approach for virtual view synthesis that does not require any information of scene geometry. Our approach first generates multiple virtual views at the s...