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» Multiprocessing and portability for PDAs
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JTRES
2009
ACM
15 years 4 months ago
Avoiding unbounded priority inversion in barrier protocols using gang priority management
Large real-time software systems such as real-time Java virtual machines often use barrier protocols, which work for a dynamically varying number of threads without using centrali...
Harald Röck, Joshua S. Auerbach, Christoph M....
IEEECGIV
2005
IEEE
15 years 3 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
HPCC
2005
Springer
15 years 3 months ago
Factory: An Object-Oriented Parallel Programming Substrate for Deep Multiprocessors
Abstract. Recent advances in processor technology such as Simultaneous Multithreading (SMT) and Chip Multiprocessing (CMP) enable parallel processing on a single die. These process...
Scott Schneider, Christos D. Antonopoulos, Dimitri...
VLSID
2001
IEEE
129views VLSI» more  VLSID 2001»
15 years 10 months ago
Power-aware Multimedia Systems using Run-time Prediction
The need for low-power multimedia processing is integral to portable and embedded devices such as cell phones, wireless terminals, multimedia handhelds and PDAs. The multimedia pr...
Pavan Kumar, Mani B. Srivastava
CSE
2009
IEEE
15 years 4 months ago
Private Buddy Search: Enabling Private Spatial Queries in Social Networks
—With the abundance of location-aware portable devices such as cellphones and PDAs, a new emerging application is to use this pervasive computing platform to learn about the wher...
Ali Khoshgozaran, Cyrus Shahabi