This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
A high-level approach to describe the characteristics of a surface is to segment it into regions of uniform curehavior and construct an abstract representation given by a (topolog...
Fabien Vivodtzev, Lars Linsen, Georges-Pierre Bonn...
This paper is concerned with the enhancement of the visual feedback for the teleoperator of an all-terrain fast mobile robot. Indeed, remote control trials have shown inferior mob...
This paper describes a new model for extracting large-field optical flow patterns to generate distributed representations of neural activation to control complex visual tasks such ...
Explosive increase in enduser computing on distributed systems requires that endusers develop application software by themselves. One solution is given as a formula of "a dom...